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This series of notes is a non-beginner-oriented compilation that combines personal understanding, drawing from multiple knowledge sources including CMU 15-462, Games 101: Introduction to Modern Computer Graphics, Games 102: Geometric Modeling and Processing, and Introduction to 3D Game Programming with DirectX 12.
What is Computer Graphics
Computer Graphics: The discipline of using computers to synthesize visual information or to synthesize/manipulate sensory information.
Applications of Computer Graphics
- Film and Television
- Animation
- Gaming
- Data Visualization
- Industrial Design, Graphic Design
- Digital Painting
- Virtual Reality
- Virtual Reality (VR): Refers to everything seen being virtual, such as VR games, VR videos, etc.
- Augmented Reality (AR): Refers to seeing the real world combined with virtual elements that analyze, process, or modify the current reality, such as Apple ARkit.
- Mixed Reality (MR): VR + AR, using methods similar to VR to achieve the effect of AR, which combines the current reality with virtual elements, such as Hololens.
- Manufacturing (3D Printing)
- Simulation and Digital Twin
- Typesetting and Font Design
- “The Quick Brown Fox Jumps Over The Lazy Dog”: A meaningful English sentence containing all 26 letters of the alphabet, often used to test fonts (glyphs, font sizes, spacing, etc.).
- “Lorem ipsum dolor sit amet, consectetur adipisicing elit.”: Also known as “random dummy text” or “placeholder text.” Its primary purpose is to test how articles or text appear in different fonts and layouts. For more information, please visit: https://cn.lipsum.com/.